Options
All
  • Public
  • Public/Protected
  • All
Menu

Class Server

The server that receives connections.

Hierarchy

  • EventEmitter
    • Server

Index

Constructors

  • new Server(name: string, connectionListener?: (socket: Socket) => void): Server
  • new Server(name: string, options?: { allowHalfOpen?: boolean; pauseOnConnect?: boolean }, connectionListener?: (socket: Socket) => void): Server

Properties

name: string

The name of this server. This is set as the first argument of the Server's constructor.

since

0.7.0

server: Server

The internal net.Server that powers this instance.

since

0.7.0

sockets: Map<string, ServerSocket> = ...

The sockets map for this server. Each value is a ServerSocket instance that identifies as an incoming connection to the server.

since

0.7.0

status: ServerStatus = ServerStatus.Closed

The status of this server.

since

0.7.0

captureRejectionSymbol: typeof captureRejectionSymbol
captureRejections: boolean

Sets or gets the default captureRejection value for all emitters.

defaultMaxListeners: number
errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted, therefore the process will still crash if no regular 'error' listener is installed.

Methods

  • _onClose(): void
  • _onConnection(socket: Socket): void
  • Connection listener.

    since

    0.7.0

    Parameters

    • socket: Socket

      The received socket

    Returns void

  • _onError(error: Error): void
  • Error listener.

    since

    0.7.0

    Parameters

    • error: Error

      The error received.

    Returns void

  • addListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Alias for emitter.on(eventName, listener).

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

  • Broadcast a message to all connected sockets from this server.

    since

    0.7.0

    Parameters

    • data: any

      The data to send to other sockets.

    • options: BroadcastOptions = {}

      The options for this broadcast.

    Returns Promise<any[]>

  • close(closeSockets?: boolean): Promise<boolean>
  • Disconnect the server and rejects all current messages.

    since

    0.7.0

    Parameters

    • Optional closeSockets: boolean

    Returns Promise<boolean>

  • Emits raw data received from the underlying socket.

    Parameters

    Returns boolean

  • Emits a server open event.

    Parameters

    • event: "open"

    Returns boolean

  • Emits a server close event.

    Parameters

    • event: "close"

    Returns boolean

  • Emits a server error event.

    Parameters

    Returns boolean

  • Emits a connection made and set up to the server.

    Parameters

    Returns boolean

  • Emits a disconnection of a client from the server.

    Parameters

    Returns boolean

  • Emits a parsed NodeMessage instance ready for usage.

    Parameters

    Returns boolean

  • eventNames(): (string | symbol)[]
  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    since

    v6.0.0

    Returns (string | symbol)[]

  • getMaxListeners(): number
  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    since

    v1.0.0

    Returns number

  • Check if a NodeSocket exists by its name of Socket.

    since

    0.7.0

    Parameters

    Returns boolean

  • listen(port?: number, hostname?: string, backlog?: number, listeningListener?: () => void): Promise<Server>
  • listen(port?: number, hostname?: string, listeningListener?: () => void): Promise<Server>
  • listen(port?: number, backlog?: number, listeningListener?: () => void): Promise<Server>
  • listen(port?: number, listeningListener?: () => void): Promise<Server>
  • listen(path: string, backlog?: number, listeningListener?: () => void): Promise<Server>
  • listen(path: string, listeningListener?: () => void): Promise<Server>
  • listen(options: ListenOptions, listeningListener?: () => void): Promise<Server>
  • listen(handle: any, backlog?: number, listeningListener?: () => void): Promise<Server>
  • listen(handle: any, listeningListener?: () => void): Promise<Server>
  • listenerCount(eventName: string | symbol): number
  • Returns the number of listeners listening to the event named eventName.

    since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

  • listeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    since

    v0.1.26

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • prependListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

  • prependOnceListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds a one-timelistener function for the event named eventName to the_beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

  • rawListeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • removeAllListeners(event?: string | symbol): Server
  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns Server

  • removeListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and_before_ the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

  • Send a message to a connected socket.

    since

    0.7.0

    Parameters

    • name: string | ServerSocket

      The label name of the socket to send the message to.

    • data: any

      The data to send to the socket.

    • Optional options: SendOptions

      The options for this message.

    Returns Promise<any>

  • setMaxListeners(n: number): Server
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.3.5

    Parameters

    • n: number

    Returns Server

  • getEventListeners(emitter: DOMEventTarget | EventEmitter, name: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    const { getEventListeners, EventEmitter } = require('events');

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    getEventListeners(ee, 'foo'); // [listener]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    getEventListeners(et, 'foo'); // [listener]
    }
    since

    v15.2.0, v14.17.0

    Parameters

    • emitter: DOMEventTarget | EventEmitter
    • name: string | symbol

    Returns Function[]

  • listenerCount(emitter: EventEmitter, eventName: string | symbol): number
  • A class method that returns the number of listeners for the given eventNameregistered on the given emitter.

    const { EventEmitter, listenerCount } = require('events');
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2
    since

    v0.9.12

    deprecated

    Since v3.2.0 - Use listenerCount instead.

    Parameters

    • emitter: EventEmitter

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

  • on(emitter: EventEmitter, eventName: string, options?: StaticEventEmitterOptions): AsyncIterableIterator<any>
  • ```js const { on, EventEmitter } = require('events');

    (async () => { const ee = new EventEmitter();

    // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); });

    for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })();


    Returns an `AsyncIterator` that iterates `eventName` events. It will throw
    if the `EventEmitter` emits `'error'`. It removes all listeners when
    exiting the loop. The `value` returned by each iteration is an array
    composed of the emitted event arguments.

    An `AbortSignal` can be used to cancel waiting on events:

    ```js
    const { on, EventEmitter } = require('events');
    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());
    since

    v13.6.0, v12.16.0

    Parameters

    • emitter: EventEmitter
    • eventName: string

      The name of the event being listened for

    • Optional options: StaticEventEmitterOptions

    Returns AsyncIterableIterator<any>

    that iterates eventName events emitted by the emitter

  • once(emitter: NodeEventTarget, eventName: string | symbol, options?: StaticEventEmitterOptions): Promise<any[]>
  • once(emitter: DOMEventTarget, eventName: string, options?: StaticEventEmitterOptions): Promise<any[]>
  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    const { once, EventEmitter } = require('events');

    async function run() {
    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.log('error happened', err);
    }
    }

    run();

    The special handling of the 'error' event is only used when events.once()is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.log('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!
    since

    v11.13.0, v10.16.0

    Parameters

    • emitter: NodeEventTarget
    • eventName: string | symbol
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • Parameters

    • emitter: DOMEventTarget
    • eventName: string
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • setMaxListeners(n?: number, ...eventTargets: (DOMEventTarget | EventEmitter)[]): void
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The EventEmitter.setMaxListeners() method allows the default limit to be modified (if eventTargets is empty) or modify the limit specified in every EventTarget | EventEmitter passed as arguments. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    EventEmitter.setMaxListeners(20);
    // Equivalent to
    EventEmitter.defaultMaxListeners = 20;

    const eventTarget = new EventTarget();
    // Only way to increase limit for `EventTarget` instances
    // as these doesn't expose its own `setMaxListeners` method
    EventEmitter.setMaxListeners(20, eventTarget);
    since

    v15.3.0, v14.17.0

    Parameters

    • Optional n: number
    • Rest ...eventTargets: (DOMEventTarget | EventEmitter)[]

    Returns void

Generated using TypeDoc